System Preview: Training
The HUD shown above provides information on the creature's current condition. As Biomancer’s raise, train, and feed their creature’s, these metrics change and impact the probability of results during training. By carefully managing your creature’s condition, you maximize its training and minimize injury.
Obedience: A creature’s Obedience value determines the likelihood of misbehaving during training. Keep Obedience high by feeding your creature their favorite food, scolding them when appropriate, and letting them engage in favored activities.
Stress: When a creature’s stress levels are high, your creatures are more likely to make mistakes and injure themselves during training. Items, activities, and reaching a new combat level can all help reduce stress. But the most efficient stress reliever is blowing off steam in combat. Victory is cathartic.
Calories: The bars at the top right of the HUD signify your creature’s calorie count and type. Training exercises burns calories and if your creature has none left to burn, they will refuse to train. Calories are sorted by nutritional type. Biomancer’s must provide a high quality and balanced nutritional diet to optimize training outcomes. We will cover Nutrition and Food in-depth in a future Devlog.
Injuries: The bottom right of the HUD displays all current injuries. Injuries have instantaneous negative effect/s that can last for days, or even weeks.
Level: This is your creature’s Combat Level. As they fight other creatures, they gain experience and level up. High level creatures are smarter and better understand the benefits of training exercises. They try harder during exercises to achieve better positive results.
At the start of each day, a Biomancer may choose one training exercise for their creatures to complete. There are 6 different exercises to choose from, one for each primary stat type (Vitality, Strength, Intellect, Agility, Precision, Defense). As your creature exercises they are awarded with medals based on their performance, and how well they perform is based off their current condition.
The number of medals awarded is determined by the level of the training equipment being used and can range from 3 to 7 medals. You will then judge the overall performance of your creature based on the random combination of medals awarded. Biomancer’s can praise, scold or neutrally accept the results. Praising and Scolding affects creature obedience. Praising doubles all medals’ values (both positive and negative medals), while Scolding quarters all medals’ values.
Here is a rundown of what medals Biomancers may encounter and their cause and effects.
Positive Medals:
Bronze / Silver / Gold / Platinum: Positive medals give primary stat gains to the stat type your creature is currently training. Bronze medals will give +1 stat gains, and each tier above Bronze gains an additional +1, maxing out at Platinum medals giving +4. A creature's Combat Level determines the likelihood of achieving higher-tier medals.
Negative Medals:
Let’s look at an example exercise performance result. From these medals, experienced Biomancers should be able to decern a lot of information about this creature’s current condition.
The creature’s Combat level is somewhere in the 15-30 range due to the lack of Bronze and Platinum medals.
They were overfed immediately before this exercise which caused them to throw up from overexertion.
The lack of Misbehave or Injury medals also implies their Stress is relatively Low and Obedience is relatively High.
Lastly judging from the Fatigue medals, this creature has completed this specific exercise multiple times in a row and it is losing focus. The Biomancer should choose a different exercise to complete on the next training day.
Overall this is a pretty balanced performance and it will be up to the Biomancer to choose whether they value the Stat gains enough to Praise and then deal with the increased Stress and Decreased Obedience or simply Accept the results as-is.
Hopefully, this training brief has helped enlighten all aspiring Biomancers out there on how to properly care for and train their creatures. If you remember these key tips, then you and your creature will quickly raise in the Ranks.
Try to keep your creature’s obedience high and stress low to avoid injuries.
Balance creature nutrition to maximize stat gains and keep them from running out of energy.
Plan a rotation of varied exercises to keep their minds active and engaged to avoid frustration.
Engage in combat to raise a creature's combat experience to gain higher-tier medals and optimize training.